Thursday Night week 40 (Level 7 [Omega Protocol])

Level 7

Doom the boardgame + Descent 2ed + dash of Xcom = Level 7 [Omega Protocol]. First time we played it months ago and it was just OK, last night play was great! This time we played Mission 3 and while I have requested owner of the game to give us some background story behind our mission I was just ignored with: you start here and need to get there.

Omega Protocol is like Descent: one player against rest. Overseer control alien monsters and try to kill or stop marines (controlled by other players) complete their mission.

As usual in those kind of games, Marines have different special abilities + you can choose from specific kits that you will use i.e. MedPacks, grenades, special skills and other equipments. You also get 3 Stance cards for different type of activity you wish to do on your turn (and different max adrenaline to use).

20141002_230833Marines perform their actions using adrenaline tokens and those tokens than goes to Overseer for him to use – the more actions you perform, the more action points Overseer will receive. Great balancing mechanic!

Board is created as per scenario book: each room with cards chosen by Overseer player with some surprises for marines, doors (with traps) and some equipment to pick up.

20141002_230613Production quality is very good but figures (especially aliens) could be made with some better quality plastic. Dice are top quality – big and heavy.

20141002_230639 20141002_23073420141002_230934I like this game a lot after last night session (might be something to do with the fact Marines won it!!!). It’s fast, rules are OK, it looks great and have lot of figures. Instabuy? NO!!! Price is ridiculous, cheapest I found is £65…Still, great game in my opinion and if I have to choose between this and Descent it will always be Level 7 Omega Protocol.

3 thoughts on “Thursday Night week 40 (Level 7 [Omega Protocol])

  1. I did talk through the background, but you all were too busy shopping for napalm grenades!

    For the record, the story behind the game is that the US government encountered an alien and allowed him to develop a laboratory and provided research specimens,i.e. innocent civilians, in return for advanced technology. The alien went a little overboard however by creating an army of clones and human/ alien hybrids and is preparing to take over the world by releasing a killer virus. In order to prevent the details becoming public, the government initiates the “Omega Protocol”, which is essentially sending in the commandos to kill everything. Each scenario has the commandos delving further into the lab complex in order to stop and kill the alien and his minions.

    The use of “adrenaline” as the action points is explained by the aliens “feeding” off of human emotions. As the commandos exert themselves, the more energy they are providing to the aliens. Of course, it really is a neat balancing mechanic that effectively keeps both sides even for most of the game!

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